Crescent Loom: weave neurons, stitch muscles, create life.

lucybellwood:

lucybellwood:

So as a cartoonist I’m pretty obviously a visual learner, and I never really felt like I was much good at science and math (sound familiar?), but getting to know Wick Perry (@wickworks here on Tumblr) has changed a lot of that.

Wick makes really elegant video games. He’s smart and compassionate and has a real enthusiasm for explaining the principles of brain mechanics or geology in ways that players will understand.

His new game, Crescent Loom, is a hands-on way for players to build custom creatures and imbue them with motor functions and life via neurons, muscles, sensors, and more. It’s a tactile way to engage with principles of neuroscience while also building weird critters and exploring an alien landscape, and I think it’s SUPER COOL.

Since it’s highly likely that folks following me are also big ol’ nerds, I thought I’d share it. If you dig science, video games, using technology for education, or just putzing around with a neat little amoeba friend, help get it funded on Kickstarter.

You can also play a demo here.

BOOSTIN’ because today only pledges to Crescent Loom are being matched by an anonymous donor!

I’m so deeply impressed with all the work Wick’s put into developing this game over the last three weeks. It looks AMAZING.

Also there’s a demo party happening today if you live in Portland. Come by the Lucky Lab on SE Hawthorne from 5-10 to see the gameplay in action, build a creature of your own, and pit it against other players’ creations.

just contributed

Crescent Loom: weave neurons, stitch muscles, create life.

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